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Can Video Games Provide Meaningful Learning Experiences?

Inside Higher Ed

Somewhat similarly, a recent PBS documentary, Ruthless: The Secret History of Monopoly , shows how a game that originally “ meant to critique capitalism came to embody it.” McCall asks history instructors to embrace video games because they provide an opportunity to discuss and debate the game version of history.

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(Re)imagining AI for Educators: How to Improve Learner-Centered Classrooms with Futuristic Possibilities 

Faculty Focus

As educators, let’s (re)imagine ways that AI can support rich learning experiences where we consider ways to prepare students as we look forward to the future. Using AI to create tailored learning In a not-too-distant-past, math teachers complained that calculators would make students worse at basic arithmetic.

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Futuristic Scholar Looks to Change the World

Diverse: Issues in Higher Education

As the technological world continues to rapidly change and progress, it can leave users in underrepresented communities behind. It is the work of futurists like those at Arizona State University (ASU) to ensure that technology does not leave people behind, but that it gives their lives, cultures, and technological needs a seat at the table.

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The AI Advantage: Boosting Student Engagement in Self-paced Learning through AI 

Faculty Focus

Today’s higher education students are increasingly digitally savvy, accustomed to technology being woven into every facet of their lives. It’s no wonder they expect the same from their learning experiences. But how can we ensure these learning experiences remain engaging, personalized, and effective?

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Augmenting Your Classroom’s Reality

Faculty Focus

In today’s modern, technology-driven world, faculty are often seeking ways to deliver a more engaging and effective learning experience. AR technology was first introduced in the 1960s by Ivan Sutherland, who developed the first ever “Head Mounted Display.” Some faculty may be intimidated by a new technology like AR.

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The AI Advantage: Boosting Student Engagement in Self-paced Learning through AI 

Faculty Focus

Today’s higher education students are increasingly digitally savvy, accustomed to technology being woven into every facet of their lives. It’s no wonder they expect the same from their learning experiences. But how can we ensure these learning experiences remain engaging, personalized, and effective?

article thumbnail

Augmenting Your Classroom’s Reality

Faculty Focus

In today’s modern, technology-driven world, faculty are often seeking ways to deliver a more engaging and effective learning experience. AR technology was first introduced in the 1960s by Ivan Sutherland, who developed the first ever “Head Mounted Display.” Some faculty may be intimidated by a new technology like AR.