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The arts and humanities: rejecting the zero-sum game

HEPI

This HEPI blog was kindly authored by Angeliki Lymberopoulou , Senior Lecturer in Art History and Employability lead for the School of Arts and Humanities at the Open University , and Richard Marsden, Senior Lecturer in History and formerly Director of Teaching for the School of Arts and Humanities at the Open University.

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Guide, Don’t Hide: Maximizing Course Assignments with ChatGPT Integration

Faculty Focus

And while it is just the latest in a seven decades-old history of AI and Generative Pre-trained Transformer (GPT) that can generate content like text, images, music, etc., For me, ChatGPT is just another in a long line of technology-assisted tools that I accept may become a routine part of my professional/personal life.

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(Re)imagining AI for Educators: How to Improve Learner-Centered Classrooms with Futuristic Possibilities 

Faculty Focus

We have been here before and can recognize the potential of technology tools in the hands of both teachers and students, which promotes more efficient learning, can save time, and focuses on what’s needed. Only affluent universities and technology companies had access to experiment with what AI could mean in the future.

Education 133
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Technology Partnerships and Higher Education

UIA (University Innovation Alliance)

Technology Partnerships and Higher Education A Conversation With Drew Magliozzi, CEO of Mainstay Alan Thu, 05/11/2023 - 06:00 Chatbots Higher Ed Leadership Innovation Spotlight In our mission to promote equity in higher education, the University Innovation Alliance (UIA) highlights the strategies of our member institutions.

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Augmenting Your Classroom’s Reality

Faculty Focus

In today’s modern, technology-driven world, faculty are often seeking ways to deliver a more engaging and effective learning experience. AR technology was first introduced in the 1960s by Ivan Sutherland, who developed the first ever “Head Mounted Display.” Some faculty may be intimidated by a new technology like AR.

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Defining Quality Learning at Cengage

Today's Learner

It informs every decision we make as we design learning content—what topics to cover in a textbook, what activities and assessments learners will complete and how all of those elements are sequenced. Learners in an automotive technology program need to practice diagnosing and repairing issues in realistic situations. Learners in a U.S.

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Augmenting Your Classroom’s Reality

Faculty Focus

In today’s modern, technology-driven world, faculty are often seeking ways to deliver a more engaging and effective learning experience. AR technology was first introduced in the 1960s by Ivan Sutherland, who developed the first ever “Head Mounted Display.” Some faculty may be intimidated by a new technology like AR.